The Leaps Between Moments of Low and High Creativity

Abstract:

This study aims to explore the contextual variables which impact the levels of low to high creativity moments. We aim to use wearable technology to close the gap between the topic of creativity by measuring moments of creative fixation and then using feedback in these low creativity moments to spur creativity. Ultimately, the main contributions of this proposed study are to examine how human creativity can be supported or enhanced using wearable technology.

Reference:

Vishkaie, R. S. (2017). The Leaps Between Moments of Low and High Creativity. Paper presented at the ACM International Conference on Designing Interactive Systems Workshop on Design Tools and Materials in Creative Work, Edinburgh, United Kingdom.

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